I disagree. Considering cost and effect of the card it is clear to me that it currently does not fit within the balance of the game. That has nothing to do with “new players” in my opinion, it simply is too powerful compared to other cards which deal damage. I also do not see the point with overcommitting to the board either. In a previous reply further up in this thread someone pointed out what the main problem of this card is: it gives its user a clear card advantage almost always.
Make it either more expensive or less powerful but it has to be toned down from my point of view.
I don’t want to redo the same conversation
But card advantage is a tricky thing to consider : if you kill 2 Battletoads with this, you kill 2 creatures, but one card. If you kill a creature with gift or last word, you kill half a card (the effect has been triggered). If you kill one creature and damage another, is that card advantage ? If your opponent has a single 7/7 creature, does it give you card advantage ? NO. It does give you card advantage if your opponent overcommits (i.e. plays multiple low hp creatures, or even multiple creatures with more HP that you can clear another way), otherwise, it doesn’t give much.
Now, is it a problem for a board clear to give card advantage in favorable situations ? It’s the objective of the card, that’s why you put it in the deck. If you didn’t gain anything from playing a 6f, 3m card, that would be rubbish. It’s a card that’s good against swarms, that’s pretty easy to anticipate (3m requirement).
Like I said, even a slight nerf would kill a card that’s already barely playable as it’s so often bad or average value and dead in your hand. Don’t just do the maths with situational cards, if you do, Bomb Slinger is a broken card. But if your opponent plays around it well, then it’s a 4/2 for 5 which plagues your hand.
When your opponent is in rage of Firestorm, before playing a new creature, ask yourself what happens if he plays Firestorm next turn. If it’s bad, then go for it. If he clears your board and is able to put downnew creatures, then keep them in hand to reduce Firestorm’s value. If you’re HS player, then you know you have to play around Consecrations, Blizzards and stuff like that. Well, that’s the same here. Firestorm is not broken, it simply is situational
Same here, I’m not going to discuss this again, but “overcommitting” is something that’s easy to say, but not to use in a game that easily. Are you overcommitting if you have a couple of creatures at wells and 1-2 more for attack and defense? Certainly not! It’s just regular play and Firestorm will deal massive damage and dealing damage is already a good thing. There’s a good reason for why people are playing small damage events just to get in reach of a creature. So if Firestorm is bad because it doesn’t kill something directly, are all those other “damage” events are bad, too? No they are not and those cards are used by almost everyone, as dealing damage is a good thing, no matter what.
Also, even though a few people want to tell us that’s it’s already a bad card, you can see Firestorm often in top red decks for a good reason. Lowering the creatures health is exactly what those decks want, no need to kill on use.
Looking at what has been said, is Last Nightmare a bad card, because your opponent doesn’t have any or just a small target…? Is Spellwhirl a bad card because you don’t know what you’ll get? One could make this list a long one.
Now we have Garudan and it has been said that’s it’s superior because it comes on a 6/6 body, which is correct, BUT that fact is, that people abuse it’s effect, not the body! I bet it would even see play as a wimpy 1/1 creature for less Faeria. All it needs is a body, so that you can copy it over and over again.
I’m already feeling bad for writing this, as this will just add new Fire(storm) to this thread…
I agree that enough has been said about Firestorm at this point and the devs should probably be able to make a sound decision regarding the card based on that. A few people will continue to defend it, people like me will continue to complain about it.
Just a moment ago I lost a game which was pretty balanced until my opponent blasted all my creatures with Firestorm. But sure Foxclear, this card is not powerful in any way, right?
Now, what I would appreciate is to hear the point of view Faeria devs have on that matter. Any comments dear Faeria Team?
Noone said this card wasn’t powerful, even Foxclear (or have I badly read ?) A card which is not powerful, in some situations at least, is useless I think. The question we are trying to discuss here is : Is Firestorm too powerful ?
Anyway, I agree, it seems all cases have been presented here ; now it is Faeria Team’s turn ^^
So let’s have a ruby fish