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A balanced version of Yrush, which attempts to strike balance between hastes and big creatures, while still packing enough to break through weak defenses.
Wind Gate is a tech option for occupying lands or setting up creatures in clever ways to deny faeria, or block a taunt, etc…
Hint.: This list often runs out of steam, but picks back up as soon as you find prayers - run through your deck as soon as you have 4 deserts (for flower)
Land type(s): Desert
Faeria cost: 2.8
Difficulty: Intermediate
3x ORADRIM MONK (3f 2D)
2x KHALIM’S PRAYER (2D)
2x KHALIM’S FOLLOWER (1f 2D)
1x WIND GATE (1f 1D)
2x LAST NIGHTMARE (6f 3D)
3x SHAYTAN DEMON (3f 2D)
3x WIND SOLDIER (3f 2D)
2x ZEALOUS CRUSADER (4f 2D)
1x LORD OF THE WASTES (5f 1D)
3x DEMON WRANGLER (2f 1D)
3x SOUL DRAIN (2f 2D)
2x CHOKING SAND (4f 2D)
3x CRYSTAL FLOWER (3f 4W)