Celeste [Mono Yellow]

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Mulligan for Time, Celeste, Smile, Shaytan demon, Demon wing, Windborne emissary, Windstorm charger, Amai merchant or Air elemental. For lands, you usually want to start with a desert middle, unless you got a turn 1 play.

Feel free to replace anything in the deck, but most of the cards I chose are pretty good.

Land type(s): Neutral, Desert
Faeria cost: 3.2
Difficulty: Intermediate

1x CAMPFIRE (1f)
1x ORADRIM FANATIC (3f 2D)
1x LAST NIGHTMARE (6f 3D)
1x SOUL PACT (2D)
1x SHAYTAN DEMON (3f 2D)
1x KHALIM’S TRAINING (1f 2D)
1x WIND SOLDIER (3f 2D)
1x WINDBORNE EMISSARY (3f 2D)
1x WINDBORNE CHAMPION (5f 5D)
1x WINDSTORM COLOSSUS (10f 2D)
1x AIR ELEMENTAL (4f 1D)
1x CELESTIAL TOWER (2f 2D)
1x FLASH WIND (3D)
1x DEMON WING (3f 1D)
1x SOUL DRAIN (2f 2D)
1x CHOKING SAND (4f 2D)
1x WINDSTORM CHARGER (3f 2D)
1x TIME OF LEGENDS (1f)
1x MISTRAL GUIDE (4f 2D 1W)
1x THE EMPEROR’S COMMAND (2f)
1x IONA’S SMILE (2f 2D)
1x MANTA RIDER (5f 3D)
1x SPIRIT THEFT (1f 2D 2W)
1x VILE BLOATFLY (2f 4D)
1x DUSTBRINGER WRAITH (4f 2D 1W)
1x BARRENSKY VULTURE (4f 4D)
1x HAUNTED HUSK (1f 2D 1W)
1x CELESTE, CRYSTAL DRAGON (10f)
1x AMAI MERCHANT (3f 2D)
1x BARTER (2f 2D)