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You look up for the combat in most situation. You start with red and gather some fearia until you build at least one forest and search for your first combat, mostly in the same area where your opponent try to gather fearia. Buff your unit until it´s big enough to deal with the enemy creature or until you are out of range from “choking sand”. The BIg DEAL is don´t be greedy dont buff to much and not to less. Be prepared that the enemy is running removal or buffs.
Warstorm is really luck based don´t hope to much try to setup a alternative way to deal with your opponent.
Mono Green: Try to deal as much damage as possible to the orb early on and let him buff his creature later to counter with Battle Rager and Shamanic Dance.
/n
Mono Red: If you have a matchup vs Mono Red “you can” buff your one creature to God Mode until he surrender or get enough damage. You maybe need to rush into the enemy orb. Be carefull you run same healing but not much.
Mono Blue: Hard matchup you need to splitt your Power on both sides. Dont buff one creature to much he is maybe running Frogify or Mirror Phantasm.
Mono Yellow: Try to taunt as much as possible and end it with Battle Rager. Your opponent wont play this Altar of souls against you.
Land type(s): Forest, Mountain
Faeria cost: 3.7
Difficulty: Intermediate
2x GAEA’S GRACE (2f 2F)
3x TIKI PIPER (3f 1F)
3x SHAMANIC DANCE (2f 2F)
3x ELDERWOOD EMBRACE (3f 2F)
3x RUUNIN’S GUIDANCE (2f 2F)
3x SHEDIM BRUTE (5f 2M)
3x LORD OF TERROR (6f 2M 1W)
3x GRIM GUARD (4f 2M)
3x SEIFER’S WRATH (2f 2M)
2x BATTLE RAGER (7f 1M)
2x CRACKTHORN BEAST (6f 3M 3F)