A series of bug fixes went live today, and we’d like to share some design notes on the new cards we revealed this weekend. Aurora Cup recap, and more!
Patch notes: Bug fixes
Today we applied some fixes to a few problems with card interactions.
- Yakkapult no longer summons a yak if every legal space for the yak to be summoned is blocked.
- Tree of Everlife no longer buffs creatures on the field if you have no creatures in hand.
- Death Walker can no longer be summoned without sacrificing a creature if every creature you control has divine.
- The World’s Tear can now be cast on creatures that attacked before you added The World’s Tear to your hand.
Thank you to everyone who has sent bug reports on these issues and helped us identify these problem. We will continue to fix more bugs in time.
New cards
During last weekend’s Seasonal Cup we revealed 3 brand new cards that are coming this summer to Faeria. Let’s talk about them a bit. The following are notes from our game designers.
Laya, Lady of Sorrows
We’ve designed all three of these cards from a top-down approach. In other words, we started with a general concept and worked it into a playable card.
We wanted this card to reflect on a specific legend involving a beautiful woman who was known to haunt the deep woods of Erianor, yet has now mysteriously appeared in the Oversky. This story rarely reaches the ears of the population in Mirnast, yet for unknown reasons a statue of her is standing very nearby. Was she always so forlorn, or has this new source of corruption twisted her?
Gameplay wise, the true reason why we want this design is because we’re convinced the game needs more cards that leave some tracks on the board after dying. The play-tests have shown good results there. Having its board state change from a Deathtouch creature into a Taunt structure can challenge you and your opponent in a variety of ways. We also appreciate that we can add a new powerful Neutral Deathtouch creature within the safety of a Wild Land cost.
Rain of Fish
Randomness is undeniably fundamental in this design, but the fact that this random event gets repeated six times makes the effect acceptable in most cases. By repeating a random action many times, it creates a normal distribution where some extreme cases will be possible but very unlikely.
We’re generally not wild about random effects in Faeria, but because this card is able to deliver hilarious results and convey the chaotic theme of the expansion we decided to take the bet. We weren’t disappointed during our play-testing and moved forward with it. We don’t want you to expect this expansion to introduce a large amount of random effects, as they will be kept to a minimum. We’ve put a lot of creativity into finding different ways of conveying the chaotic/corrupted vibe of this expansion, and we believe there’s something to be excited about here. We plan on introducing several elements of corruption and chaos in various different forms: For instance, another twisted aspect of Rain of Fish is that it’s the first Blue card to deal direct damage.
This card also works with Illusion of Grandeur - a fun card that we’d like to encourage more deck building with.
Demonic Salmon
The Oversky is being bent into a new and very strange world. Many forms of life are mutating, and not in a good way
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The design here is, as mentioned above, from a top-down approach. We asked ourselves, How could we twist the Salmon’s design into a corrupted entity?
This small and, quite frankly, grotesque fish can grow into an uncontrollable beast if your opponent isn’t careful. We expect it will definitely be used in Yellow rush decks and their variations, but we believe there’s a lot more potential here.
For instance, it could also to be used in synergy with green buffs, and maybe some solid taunt creatures to make sure your Salmon stays protected.
Aurora Seasonal Cup recap
The Aurora Seasonal Cup took place Saturday, April 7th. Did you miss it?
- Seasonal Cup - Aurora 2018 Recap
- Find a list of the top finishers, highlights, deck lists, and video of the event all in one location.
Ruunin Open registration
The first FWC Championship League tournament in the Season of Ruunin takes place tomorrow! Earn FWC Points and a chance at $400 in prizes.
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Ruunin Open #1
- April 14th, 18:00 CEST
- Season of Ruunin FWC Point Tracker
Note: Scourgeflame Specter + Egg of Wonders is banned for this tournament until a specific bug with that interaction is fixed. Check our #tournaments channel in our Discord for more information.
Helpful Guides
- World Boss Guide - Raizeon - by Arashifufu
- Aquablad’s Become a God series - Season 2
- Episode 1- ESofDawn’s Yellow Tenpo
- Episode 2 - Xged’s Blue Green Jump
- Episode 3 - Red Combat
- Episode 4 - Green Blue Red Control
Decks of the Week
- Curious Egg - Aurora Seasonal Cup - by Minocaro
- Green midrange- Aurora Seasonal Cup - by Donpork
- Angry Control - by Dickleton
- BG Jump- Aurora Seasonal Cup - by xged
- Tortoise Bargain- Aurora Seasonal Cup - by Donpork
- Path Rush (10 to God) - by Fox_Ro_
- 4 Color Istanu - by Tangy
Community events
- Custom Card Creation Contest #5 - Geography
- Submissions close April 19th.
- T4FC tournament: Mono Mania #2
- Sunday, April 15th
- Must have 25+ players registered 20:00 CEST the day before the event
- FWC Point sanctioned for Season of Ruunin
- Tournament streams will have viewing prizes enabled - keep an eye out here.