Flarchers

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Fliers + Archers. Generally, keep Archers on the wells for collection and to deny opponent collection. Sometimes (rarely) putting an archer to threaten face is the better decision. Otherwise plays like mino fliers: control the board, push damage when possible or push as soon as possible if a late game win is unlikely.

Land type(s): Neutral, Desert
Faeria cost: 2.7
Difficulty: Advanced

3x OUTLAND RANGER (3f)
2x LAST NIGHTMARE (6f 3D)
3x SOUL PACT (2D)
3x WINDBORNE CHAMPION (5f 5D)
3x SUNSILK FAERIE (2f 2D)
3x FLASH WIND (2D)
3x SOUL DRAIN (2f 2D)
1x CHOKING SAND (4f 2D)
3x WINDSTORM ARCHER (2f 2D)
3x IONA’S SMILE (2f 2D)
3x MANTA RIDER (5f 3D)