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A traditional G/Y deck with the inclusion of Doom Gate. DG for card draw alone is worth it, and with it not being the centre piece of the deck it means that the deck doesn’t suffer for it and become a meme.
Sometimes you will draw in a way that powering up the Gate is your best course of action, and in these games you can summon Ostregoth.
Most of the time you will play like a regular G/Y sac deck though, and Doomgate will just assist in helping you draw into what you needs while killing stuff faster to buff up those eaters.
We also have fanatic for some movement tricks, which also acts as a collector and a tempo infused way board control option.
The other card I would like to include is Bloomsprite, this card has gotten me some great results while trying it out, I just think the fanatic plays into the roll of the deck more with less reliance on RNG.
The Bloomsprite is excellent in a G/Y sac deck though, and should always be considered.
Land type(s): Neutral, Forest, Desert
Faeria cost: 2.8
Difficulty: Intermediate
3x VILLAGE ELDER (2f)
3x BONE COLLECTOR (2f 1F)
3x SPIRIT OF REBIRTH (3f 2F)
2x ORADRIM FANATIC (3f 2D)
3x WIND SOLDIER (3f 2D)
3x SHAYTAN ASSASSIN (3f 2D)
3x DEMON WRANGLER (2f 1D)
1x DOOMGATE, DOOR TO OBLIVION (1f 2D)
3x SOUL EATER (5f 3D 3F)
3x DEEPWOOD STALKER (3f 2F)
3x RAKOAN SHIELD MATES (2f 1D 1F)