GY Sac

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I used this deck to go on 18-2 run (as of now) from rank 6 to God. Around god rank 80 now. My previous best was 350.

The main strategy is to use spirit of rebirth to make the most of each sacrifice for buffs on Wind Soldiers, Stalkers, Assassins and of course Soul Eaters. There were games when a buffed Wind Soldier or Stalker can clear Colossus on their own.

The introduction of Stalkers helped a lot in relieving orb pressure and Shayton Monstrosity takes attention and removal from Soul Eaters. I am not really sure about the balance but it feels pretty good right now.

Considering another Stalker for Eredon. I chose Flash Wind instead of Fanatic because I don’t want buffs to go on Fanatic. That movement is part of the win condition with Soul Eaters and I try to save it for orb damage or important trades.

There are many other cards you can include that will help, deciding which ones to exclude is hard.

Tiki Caretaker - extra targeted immediate on-board buffs are really good to adapt to situations on board, another sac target as well. Ultimately I didn’t know what to cut for it.

Sagami Grovecaller - a friend suggested using teleport on big monstrosity for otk. It’s hard to reliably get offensive land though (without wasting wind soldier), so feels a bit risky.

Iona’s Smile - I used to have it to find Soul Eaters to avoid bad draws. But Monstrosity presents another big threat and I feel it’s not needed any more.

Death Walker - Shayton Assassins are vulnerable to Emperor’s Command, even with 4 source of handbuffs in this deck, it’s often played on board as 1/1. But because of no Last Nightmare, I really want the extra removal provided by Assassin’s Safeguard, it’s still risky to play.

Ruunin should be really good now in sac too. I didn’t include because I disenchanted it. It should work great in this deck, like all the other cards with 2 copies here.

For Mulligan, Demon Wrangler and Spirit of Rebirth are the ones I want most, and of course Eredon. Elders and Bone Collectors are good turn 1 harvesters so keep if you have them in opening hand. Because there are only 5 cards for self-sacrifice, I usually mulligan the rest to search for them to start buffing soul eaters asap.

Land type(s): Neutral, Forest, Desert
Faeria cost: 2.9
Difficulty: Intermediate

3x VILLAGE ELDER (2f)
3x BONE COLLECTOR (2f 1F)
3x BLOOMSPRITE (2f 2F)
3x SPIRIT OF REBIRTH (3f 2F)
1x EREDON, VOICE OF ALL (5f 2F)
3x WIND SOLDIER (3f 2D)
2x FLASH WIND (2D)
2x SHAYTAN ASSASSIN (3f 2D)
3x DEMON WRANGLER (2f 1D)
2x SHAYTAN MONSTROSITY (6f 4D)
3x SOUL EATER (5f 3D 3F)
2x DEEPWOOD STALKER (3f 2F)