Iona's Mill

This topic has been automatically created through Faeria’s The Hub.
This content can be found here.


This isn’t a very competitive deck, but it can win in casual PvP mode. The goal is to get out three divine Ionas by your face and then play Banon to wait until your opponent dies of fatigue damage.

To get a divine Iona, you’ll need to either (a) buff it with Overgrown Tower and then shrink it with Emperor’s Command or else (b) buff it with Gaea’s Grace and then shrink it with Tower of Curses. That sets it to 1 attack so that the Savior of the Meek can target it. Play Aurora’s Creation to add a copy to your hand before targeting it with the Savior.

Lion Fish, Flying Piranha, and Laya help you to survive until you can get the combo out. It’s a 12-14 card combo: Iona, 3 Creations, 3 buffs (potentially from one card), 3 shrink effects (potentially from one card), 3 Saviors, and Banon to finish.

Land type(s): Neutral, Forest, Lake, Desert
Faeria cost: 3
Difficulty: Intermediate

3x AURORA’S CREATION (5f 3L)
3x GAEA’S GRACE (2f 2F)
3x OVERGROWN TOWER (2f 2F)
1x IONA, BELOVED BY ALL (2f 2D)
1x TIME OF LEGENDS (1f)
3x THE EMPEROR’S COMMAND (2f)
2x IONA’S SMILE (2f 2D)
1x LAYA, LADY OF SORROWS (4f 3W)
3x FLYING PIRANHA (3f 1L 2W)
3x LION FISH (3f 1D)
3x TOWER OF CURSES (4f 4W)
1x BANON, CAPTAIN OF THE RADIANCE (7f)
3x SAVIOR OF THE MEEK (3f 2L 2F)

ok thats cool…still awkward tho Kappa