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Only event in deck is detonate - so any barter is sad without pulling mecha from spirit theft or merchant.
Otherwise does your normal wait for your opponent to play creatures that matches the removal I have in my hand stuff, altho with cap-10 buffed recently, I wanted to try junkfeet for the mass buff potential - which is actually pretty relevant when you don’t find your detonates.
Try your hardest to +1f over draw every turn if you can’t afford your hand (after you have all the lands). Finding detonates is really powerful but mechs can just kinda chill.
Tournament Notes
Went 4-1 - never banned - strong performer
Land type(s): Neutral, Mountain, Desert
Faeria cost: 3.8
Difficulty: Intermediate
2x VILLAGE ELDER (2f)
3x UNDERGROUND BRIGAND (3f 2M)
3x AXE GRINDER (3f 1M)
3x BOMB SLINGER (5f 3M)
3x CANNON CARRIER (5f 2M 2W)
1x GARUDAN, HEART OF THE MOUNTAIN (10f 2M)
3x GROUNDSHAKER (6f 3M)
2x WIND GATE (1f 1D)
1x CAP-10, SKY PIRATE (4f 2M 2W)
2x RAKOAKOPTER (5f 2M 1W)
3x DETONATE (2f 2M 2W)
1x JUNKFEET, THE SCRAPHEAP (4f 3M)
3x AIRBOT (2f 1M 1D)