There are a lot of really nice improvements in the UI, but here are some that don’t make sense to me:
- Shop layout is more confusing and limited and no longer organised into useful categories which makes the buying experience less pleasant
- Interface in start screen looks like identical to the UI that a lot of games use for annoying DLC offerings
- Threads on start screen probably don’t interest many people so it seems really strange to dedicate the whole start screen to them - surely people mostly just want to play a game
- 1 more click to play a game
- Clicking the Quest tab makes a noise, but other clicks don’t have any audio response
- Shop is called shop but the chest and card icons aren’t labelled and the new art isn’t nearly as clear as the larger old icons
- The wooden deck art seems biased toward Green
- Big space above Ranked/Casual in Battle mode makes the icons seem needlessly small
- Different topbar for collection screen, has room for the start screen F icon and a “go back” arrow but just has the arrow with different placement to other screens
- The arrow goes up one in the page heirarchy, rather than back to the last screen visited, as implied
- No information about Mythic Chests
- Looking at the Pandora deck, it has a back panel which looks kind of strange and doesn’t seem to do anything
- The purple icon for crafting cards is too similar in colour to the new Gem currency
- Derelict tower’s action in the history bar is a white square
- Legendaries in the collection screen say 1/3, rather than 1/1