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3 flamebursts + 3 cannoneers + 1 rebel slinger = 1% winrate.
i dropped to the very last rank of godrank with this masterpiece. Not only is the combo fairly hard to get because you have no reliable way of drawing flameburst (idea starting hand tripple flameburst (also your opponent disconnecting)) this deck is also absuuuuuurdely difficult to play. i pulled it of once and had like 7 games where i missed lethal but i didnt miss it in one turn i actually messed up 3 turns ago when i drew instead of making land…anyways if you win with this deck ever pm me on myspace and i will give you 10% of my fwc points, have fun getting emoted by red rush players and uninstalling :*
Land type(s): Neutral, Mountain, Lake, Desert
Faeria cost: 4.1
Difficulty: Advanced
3x LORE THIEF (3f 2L)
2x SPRING MOCHI (3f 2L)
3x STORMSPAWN (10f 2L)
3x FAILED EXPERIMENT (1f 1L)
3x WINDFALL (10f 2L)
3x FLAME BURST (3f 2M)
1x SEIFER’S WRATH (2f 2M)
3x REBEL SLINGER (3f)
1x DIVINE GUARDIAN (2f)
3x CURIOUS BIOMANCER (3f 2L 2W)
1x DREAM KEEPER (4f 1L 1M)
1x RAPALA, THE DOPEFISH (1f 1L 3W)
3x RAKOAN CANNONEER (3f 1M 1D)