Hi,
I play to faeria since maybe 3 years i think. I know very well the game and it’s a very good strategy game ! Congrat to devs for your work and to the conceptor to create this board game. Very intelligent !
But since the first extension, you decided to put a lot of cheating cards to let newbies play but it becomes very unfair and strategically annoying.
For that, i’m thinking about a new Hard Mode Ranked. As you can see in every game, we have different level of difficulties.
Rules are to take off all cheating cards or modify stats of them.
And second rule is to play just one same card instead of 3 same card.
I dont have last extension, so i wont talk about last cards.
List of Cheating Cards + Modify :
-
Magda : Before Magda couldnt put Legends Cards in Prismatic. It was fair. So come back to normal.
-> Take off Prismatic -
Sharra : Too powerful.
-> Mode God. We cant increase stats of her -
Day of Dragons : The same story than Magda.
-> Take off Prismatic. -
Hammer of Acros : So unfair, particularly in Pandora. She cost only 3 faeria to damage 5 and come back to your deck. A lot of players use all theirs cards fastly, just to use only Hammer of Acros. They can just in One round damage 10 damage. Too easy
-> Take off this card. -
Azure Skywhale : Too many fonctions. It’s more powerfull than a Dragon. But it costs just 6 faeria.
-> Change stats to 4/4 and charge 2 -
Crystal Flower : Too long.
-> Change to 3 round, not 5. -
Emperor Kaios : Too powerfull.
-> Mode God. We cant increase stats.Change stats to 3/3 -
Frog-Tosser : Too powerful. He can damage 4 and put in a same time a frog in your territory. His cost is just 5 faerias.
-> Change stats to 2/4 -
Gift of the Rakoa : Too unpredictable. Too easy to use and very powerful.
-> Take off this card -
Istanu, Eternal light : Too powerful. Better than a Dragon.
-> Change stats to 3/5 and charge 2 -
The tree of Everlife : Too powerful. Kill the game. His life is 7. Each round she increase stats to a character to 7/7 and she heal 7 to fortress. Worst card ever. If player protect his totem, the game is finish. Goal of the game is to protect your fortress, not your totem.
-> change stats to Heal 5, Life to 5 and stats to 5/5. -
Yakkapult : Too powerful. Same as FrogTosser.
-> Mode God. We cant increase stats of it. -
Runnin : Too powerful, pratically the same as Hammer of Acros. Easy to put in game
-> Change cost to 6 faerias.
Personnally, i dont play anymore with these cards because it’s too easy to play and it’s no more strategic. But when my opponent use these cards and abuse on it, it becomes really annoying.
I know, some players will tell me, we can counter these cards, and i already did it a lot of times, but the game become annoying strategically. Because we are obligated to specify and play just with cards they can counter these cards and dont develop others strategy because too powerful.
So, with new Hard Mode Ranked, it will change all game, specially with the rule to forbid to take more than one same card. With that, player have to think his moves like in Chest, Go or Shogi. It becomes more intellectual.
But when i take only cards like red cards given damages directly to the fortress multiply by 3. I dont have to think, just attack and it’s very easy to win like that.
So the new Mode give to player to think related to opponent and think about each card how it can use intelligently, and prepare his next moves.
It’s harder but very funnier than play with always same easy cards, just to win rank.
– Dont forget, the goal of a game is not to win but to enjoy first of all. And we cannot enjoy if we dont learn and still play in the same way –
So it’s my request. I think, you’ll have more players because i know some friends, they stopped to play faeria because of cheating cards.