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Hey there, Lizard here.
Bringing you another viable deck for laddering that does not use any of the new cards from the expansions.
This is a yellow variant that relies heavily on getting use out of your Shaytan Monstrosities.
Buff it up by trading in your minions and try to maximize the additional deck weight from Altar of Souls.
If you are up against a slower deck like GY Sacrifice you want to keep your removal and mobility tricks in hand till you have your Monstrosity buffed to 20 attack and can go for a one turn kill.
Mistral Guide is an integral card since it adds additional mobility by giving your Monstrosities and Slaughtering Shadows you get from Altar of Souls the flying keyword.
Most of the time you want to open with a dessert in front of orb and then go for the well collection. This gives you optimal dash spots for Mistral Guide.
Your early mulligan can be Mistral Guide + any 5 cost creature, if you go first.
This leaves you with 9 Faeria turn 3 and a potential setup for double or triple collect.
Other good keeps are Demon Wing and Windborn Emissary.
This deck has overall been very consistent for me, but requires some real effort if you want to master playing it.
Knowing when to switch your gameplan from going for board control or setting up an OTK with Monstrosity is key to winning.
P.S. Don’t be forget to use Soul Drain to boost your Monstrosity by draining one of your own high attack creatures.
Cheers,
SuperbLizard
Land type(s): Desert
Faeria cost: 3.3
Difficulty: Advanced
3x ORADRIM FANATIC (3f 2D)
1x LAST NIGHTMARE (6f 3D)
2x ALTAR OF SOULS (2f 3D)
3x WIND SOLDIER (3f 2D)
3x WINDBORNE EMISSARY (3f 2D)
2x FLASH WIND (3D)
3x SHAYTAN MONSTROSITY (5f 2D)
3x DEMON WING (3f 1D)
3x SOUL DRAIN (2f 2D)
1x CHOKING SAND (4f 2D)
3x MISTRAL GUIDE (4f 2D 1W)
3x MANTA RIDER (5f 3D)