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Idea: Instead of having Spice or Tethra/Maji/Garudan for deck weight, Carassius provides a new Win Condition. Battle Toads is nice for an early play, which makes the deck more consistent and it helps to clean up trades, if something was value traded. Biomancer is really nice for Rakoans/Carassius draws.
On ladder possible to play 2-3 Guidance instead of 3rd Creation/Champion/Battle Toads.
The deck can win most matchups, but has a very hard time versus Krog and Burn.
My Lineup: (Win-Loss-Ban)
BG Jump: 3-0-1
Red Combat: 2-2-0
Rakassius: 1-2-1
Bargain Rush: 0-2-1
Other deck links:
BG Jump:
Red Combat (same list, but Tech Card 1 Fire Storm for 1 Bomb Slinger): https://www.faeria.com/the-hub/deck/5041-ruunin-open-5-second-place-red-combat
Bargain Rush: https://www.faeria.com/the-hub/deck/5046-seasonal-cup-1st-bargain-rush
Land type(s): Forest, Mountain, Lake, Desert
Faeria cost: 3.6
Difficulty: Advanced
3x AURORA’S CREATION (5f 3L)
3x BATTLE TOADS (4f 2L)
2x CURIOUS BIOMANCER (3f 2L 2W)
3x FROG-TOSSER (5f 2L 2F 2W)
3x SWARMING CARASSIUS (4f 1D 1F)
1x ULANI, OVERSKY SHAMAN (4f 1L 1M 1D 1F)
3x RAKOAN CHAMPION (5f 3W)
3x RAKOAN CANNONEER (2f 1M 1D)
3x RAKOAN ILLUSIONIST (1f 1L 1D)
3x RAKOAN SHIELD MATES (2f 1D 1F)
3x RAKOAN RECRUITER (4f 1L 1F)