RY Mistral Tempo Burn

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My take on an updated version of jyori’s Anemone Burn in light of the recent nerfs to Yellow.

I really like jyori’s approach of not focusing too heavily on burn, with just Shedim Brutes (no Grim Guards) and 1 Scourgeflame Specter. It plans to aggressively raid the opponent’s field and attack their orb with Brute if possible, but always farming the wells.
Retreating to farm is completely OK, in fact it’s good to keep at least one creature back to surprise the opponent with a Khalim’s Training or Grappling Hook, especially when combined with an Anemone to hinder their defense or a Scourgeflame Specter to seal the game if you still don’t have lethal. You can also fake an orb defense to win the game with a Grappling Hook to the face, this is very effective since you’re playing burn, the opponent might think you’re just trying to stall for time (and you are!)

This archetype used 3 Flash Wind but this is a bad idea now that it requires 3 deserts. I decided to go with 2-2-2 Khalim’s Training, Oradrim Fanatic and… Mistral Guide!
Oradrim Fanatic is inferior but it’s a good harvester and defender, playing only 2 Khalim’s Training might seem weird but it’s somewhat redundant with Mistral Guide.

Mistral Guide has been completely amazing now that it only requires 3 special lands, you can summon it at your orb and rocket-boost your creatures to your opponent’s well while double collecting. At 4/4 it won’t die to cheap removal and it packs a punch if the opponent manages to break through your rocket creatures. Unfortunately it still requires 4 faeria and the deck got quite heavy, I’m only running 2 especially since running 3 would most likely involve dropping Khalim’s Training.

Land type(s): Mountain, Desert
Faeria cost: 3.7
Difficulty: Advanced

3x GIFT OF STEEL (3f 2M)
3x UNDERGROUND BOSS (5f 2M)
1x SEIFER, BLOOD TYRANT (5f 3M)
3x SHEDIM BRUTE (5f 2M)
3x GROUNDSHAKER (6f 2M)
3x SEIFER’S WRATH (2f 2M)
1x FIRESTORM (6f 3M)
2x ORADRIM FANATIC (3f 2D)
2x KHALIM’S TRAINING (1f 2D)
1x SCOURGEFLAME SPECTER (7f 3M 3D)
2x MISTRAL GUIDE (4f 2D 2W)
1x CRYSTAL FLOWER (3f 4W)
2x GRAPPLING HOOK (3f 2M 3W)
1x CAP-10, SKY PIRATE (4f 2M 2W)
2x SKY ANEMONE (1M 1D)