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This is a deck made for the Metashaker #3.
This deck focuses on rushing your opponent with high attack creatures, finishing him off with a super-buffed Firebringer.
Cards such as Choking Sands can help clear any Taunt creatures as they usually have low attack. Flash Wind was added to this deck to allow your creatures to move past your opponent’s land if the play any elementals.
When using this deck, start building deserts before your mountains as your red cards become more relevant if the match lasts till mid-game. For the mulligan, avoid drawing any red cards and the Sandstone Explorer as they only play a bigger role later on in the match. Keep Air Elemental, Oradim Monk and Choking Sand.
Land type(s): Neutral, Mountain, Desert
Faeria cost: 3.2
Difficulty: Intermediate
3x OUTLAND RANGER (3f)
3x SANDSTONE EXPLORER (4f)
3x SEIFER’S FODDER (4f 1M)
3x SHEDIM PEST (4f 1M)
2x FLAME BURST (3f 2M)
3x FIREBRINGER (4f 2M)
3x ORADRIM MONK (3f 2D)
2x SOUL PACT (2D)
3x AIR ELEMENTAL (4f 1D)
2x FLASH WIND (2D)
3x CHOKING SAND (4f 2D)