Sands Of Hatred

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This is a deck made for the Metashaker #3.
This deck focuses on rushing your opponent with high attack creatures, finishing him off with a super-buffed Firebringer.
Cards such as Choking Sands can help clear any Taunt creatures as they usually have low attack. Flash Wind was added to this deck to allow your creatures to move past your opponent’s land if the play any elementals.
When using this deck, start building deserts before your mountains as your red cards become more relevant if the match lasts till mid-game. For the mulligan, avoid drawing any red cards and the Sandstone Explorer as they only play a bigger role later on in the match. Keep Air Elemental, Oradim Monk and Choking Sand.

Land type(s): Neutral, Mountain, Desert
Faeria cost: 3.2
Difficulty: Intermediate

3x OUTLAND RANGER (3f)
3x SANDSTONE EXPLORER (4f)
3x SEIFER’S FODDER (4f 1M)
3x SHEDIM PEST (4f 1M)
2x FLAME BURST (3f 2M)
3x FIREBRINGER (4f 2M)
3x ORADRIM MONK (3f 2D)
2x SOUL PACT (2D)
3x AIR ELEMENTAL (4f 1D)
2x FLASH WIND (2D)
3x CHOKING SAND (4f 2D)

This deck looks awesome, but I think you might have gone a little overboard with the events. Firebringer is your main finisher, so might want to go for a more minion-centric approach.

-2 Soul Pact
-2 Choking Sand

+2 King’s Faithful
+2 Axe Grinder

Seeing as your playing two colors, it would be nice to have King’s Faithful as a neutral opener.
Axe Grinder would also get a lot more value with the extra mobility in flash wind.
These are just suggestions though, you know the deck better than I do, so do whatever you think is best. Good luck in the metashaker contest :slight_smile: