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I brought 2 red decks (mono R and RY), in case one of them get banned.
In my opinion, red is easy-to-pilot and easy-win color at all (sorry if you like red).
It’s not like that green red or blue red are as easy as mono red or red yellow. I mean, the main factor of easiness is removal, like Seifer’s Wrath, Flame Burst, Groundshaker, and Garudan: Heart of the overpowered. and I don’t mean these cards are broken. Flame Burst is 3dmg for 3F, it’s totally fine. Seifer’s Wrath and Groundshaker are a little bit too strong, but any colors have their strong cards. and especially Groundshaker got nerfed once, it became harder to run it in multi-color deck. Garudan… is broken.
So I don’t exclaim they need nerf asap. And also I don’t blame those who use red, or rather I’m not entitled to do that, because I used 2 red in the tournament (and I will continue to use red :P).
What I’d like to say is playing red is easy stuff because you just need to draw proper removal for the situation and use it, and playing against red is not much a fun experience than playing against other colors. And I expect quite a few people think the same way, I want to know how the players think about this.
Sorry for bad writting and long sentences.
Land type(s): Mountain, Desert
Faeria cost: 3.5
Difficulty: Beginners
3x UNDERGROUND BOSS (5f 2M)
3x SHEDIM BRUTE (5f 2M)
3x GRIM GUARD (4f 2M)
3x FLAME BURST (3f 2M)
1x GARUDAN, HEART OF THE MOUNTAIN (10f 2M)
3x SEIFER’S WRATH (2f 2M)
1x ORADRIM FANATIC (3f 2D)
1x SOUL PACT (2D)
3x KHALIM’S TRAINING (1f 2D)
3x WIND SOLDIER (3f 2D)
3x FLASH WIND (3D)
3x SCOURGEFLAME SPECTER (7f 3M 3D)