It did need a buff I agree, but it just got a big triple buff:
- 2 less deserts.
- 1 more health.
- 1 less faeria.
It’ll often be played as something’s about to be killed or sacrificed. So it’s likely it’ll start higher than 0/5.
Get these close to face and you can deal as much additional damage as you can sacrifice / suicide next turn.
It’s a 5 health 5 faeria charge 2 creature that can very rapidly gain damage.
I’d say as it is it at least rivals Windstorm Charger for OP-ness.
- Without charge, it’d be fine - maybe dash instead?
- 3 deserts might be OK although I’d still say it’s a bit powerful.
- 6 faeria might be OK.
- 4 health might still be a tiny bit powerful.
(Yes I did just lose to it, but by a sacrifice play that’s fairly repeatable).
Also: The hub image has been updated, but not the specs list.