OK I get that you dont want new players to feel like they’re not progressing when they lose, but you also excluded new players who try out the game, finally win a game… and then get a measly 10 gold.
If you want to reward players who win, give them a higher average experience reward with wins. And with levels comes gold rewards, so that indirectly slowly increases gold gains. but the fact that it doesnt matter if i win or lose games removes the competitive factor.
no offense, but why would i read your post and give you feedback if you didnt do the same lol
but yeah, i would always take memoria over gold. ALWAYS. because memoria goes towards crafting cards you want. gold goes towards buying chests that may give you cards you want, but also gives duplicates and cards you don’t want.