Can we nerf Magnus, King of Meroval? The card single=handedly wins games even when you draw a pretty shitty hand. I started off with 3 high cost cards one was Meroval, then I got a 3 cost explorer and with 2 faeria wells and an opponent that put his creature in a position to get hit by mine I got 10 Mana total, and summon Magnus next turn… Ok I set it up strategically to be able to play him, but holy sht is it an instant win when you get him on the map. You literally need to frogify him or take him down in 1 hit, but honestly who knows what you can draw your next turn. Could be a meteor strike or another high cost card, which puts you way too far ahead in the game.
Think of it like this. I play Magnus, which is a 4/8, which means he will probably require 2-3 hits usually 2 to take down, but consider the resources I’m putting in to take him down. I might be using a flame burst which is 3 mana, champions… ETC ETC OVERALL I’M USING RESOURCES TO TAKE HIM DOWN PEOPLE. The only way you get ahead if someone plays magnus is if you have a single target destroy card, which takes away his draw a card ability or something.
Magnus has way too much power for a single card and takes way too many resources for a player to take care of him effectively. Fix him. I’m not going to offer suggestions on fixing him because you will probably ignore them anyways, but the very least thing we can do is come to an understanding that Magnus needs to be nerfed.