BG Vulpine Ramp


#1

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This deck makes good use out of Zephyr Vulpine’s mobility with enough buffs for early trades.
Most of time you want to open to both sides and then start pushing up one side.
Make sure to place your forrests next to the wells so Vulpine can teleport to doublecollect.

Creation is very flexible in this and can be used accordingly to match your opponents deck.
Golem and Fugu are your big boi value drops.
I choose to include one copy of Feed The Forest since i don’t have alot of good targets besides Golem and Fugoro, but wanted the option of having a big faeria swing.

Mulligan for Vulpine, Wood Elemental and Octopus.
Leaping Fugu can also be played early on, if you have no other playable creatures in hand.

Cheers

Land type(s): Forest, Lake
Faeria cost: 3.9
Difficulty: Intermediate

2x AURORA’S CREATION (5f 3L)
1x AURORA, MYTH MAKER (4f 3L)
3x THYRIAN GOLEM (5f 5F)
3x WOOD ELEMENTAL (4f 1F)
3x ELDERWOOD EMBRACE (3f 2F)
2x RUUNIN’S GUIDANCE (2f 2F)
1x FEED THE FOREST (1f 5F)
1x MOBIE, AZURE SKYWHALE (6f 8W)
1x EMPEROR KAIOS (5f 6W)
1x FUGORO, MERCHANT OF WONDERS (5f 3L 3W)
3x LEAPING FUGU (3f 2L)
3x SHIFTING OCTOPUS (4f 1L 1F 1W)
3x FROG-TOSSER (5f 2L 2F 2W)
3x ZEPHYR VULPINE (3f 1F)