Burning Rush

This topic has been automatically created through Faeria’s The Hub.
This content can be found here.


Work in progress. Tried to keep it cheep, I.E. no Legendary and only three Epics

As the title suggests, this deck is a combo of Mountain burn and Desert rush. My thought is to begin the game in a rush, either pushing up the middle or along one side to get good desert position.

Then depending on the situation you can attack face, or place two Mountains around your orb to defend it with the burning creatures that will continue to chip away at your opponents health. Desert twister for a little extra optional board control.

Land type(s): Mountain, Desert
Faeria cost: 2.7
Difficulty: Intermediate

3x GIFT OF STEEL (3f 2M)
2x SHEDIM BRUTE (5f 2M)
3x GRIM GUARD (4f 2M)
3x SEIFER’S WRATH (2f 2M)
2x KHALIM’S PRAYER (2D)
3x KHALIM’S FOLLOWER (1f 2D)
2x DESERT TWISTER (5D)
2x LAST NIGHTMARE (6f 3D)
3x WIND SOLDIER (3f 2D)
2x ZEALOUS CRUSADER (4f 2D)
2x DEMON WRANGLER (2f 1D)
2x SOUL DRAIN (2f 2D)
1x CHOKING SAND (4f 2D)