By otk


#1

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this is a pretty fun deck. its incredibly weak when playing defensively however.

tip:start with a lake in the middle then double prairie into a second lake between the wells on the opposite side your opponent is building towards so you can set up early double collection.

tip 2: sometimes its prudent to hold onto your disciple until you have enough events in hand so that you can buff it up to a reasonable level in one turn before your opponent has a chance to seifer’s wrath it or whatever… i’ve learned the hard way.

also im including a video from a series i did on this deck for enjoyment purposes (not sure if it is very educational).

Land type(s): Lake, Desert
Faeria cost: 3.8
Difficulty: Intermediate

2x TRITON CHEF (2f 1L)
2x AURORA’S CREATION (5f 3L)
3x AURORA’S DISCIPLE (3f 2L)
1x AURORA, MYTH MAKER (4f 3L)
3x BATTLE TOADS (4f 2L)
2x LAST NIGHTMARE (6f 3D)
2x KHALIM’S TRAINING (1f 2D)
3x WINDSTORM COLOSSUS (10f 2D)
3x FLASH WIND (3D)
1x ISTANU, ETERNAL LIGHT (6f 2D 4W)
3x FLIGHT OF THE MANTAS (2f 2L 2D)
3x OVERSKY TOWSHIP (5f 1L 1D)
2x BARTER (2f 2D)


#2

ALSO! i recommend against using creation on istanu… it doesnt really work out haha