CCCC #1, Merchant of Mirnast


#1

Bond: link this card with a friendly creature. This card take damage instead of the bonded creature.

Some ideas for the contest. :smiley:


#2

Man I REALLY want hungry shark to be a thing :smiley:


#3

These are all decent designs. I don’t think any of them are come-back cards though. These are all just as good if not better when you are ahead as when you are behind. Or am I missing something?


#4

I thought the merchant like a card that you can play either if you are behind or if you have board control, if you lost the board and you have at least 4 special lands you can play it for free as a gatherer and play another creature. If you are ahead you can use itt more agressive choosing +1/+0 for every special land. And the healing is another option to avoid lethal in certain situations.


#5

Here is the thing. The objective is to design come back cards. In order for a card to be a come back card, it needs to get you a lot of value when you are behind. in order for these cards to be balanced, they need to have a considerable drawback, usually being bad/worse when you aren’t behind. Designing a card that is just always good isn’t a come back card.

Your Merchant of Mirnast is just a light build around which goes into any deck that makes more than 6 lands. It’s not a come back card, it’s just a OP. Seriously, consider how absurd this card is in the GB whale decks that are on ladder at the moment. Its a 4 mana 1/4 with gift gain 8F. That’s busted by itself. With FTF, its 5f - gain 12F. It’s just an absurdly strong card. It isn’t a come back card though.