Combat training!

This topic has been automatically created through Faeria’s The Hub.
This content can be found here.


This deck combine 3 aspects:
-The first aspect is to summon creatures with the combat ability that can be boosted with an improved “Gift of steel”,
-The second aspect is to have a large number of those creatures that give you faeria in combat,
-And the third aspect is to play spells that turn some of those creatures in ranged creatures and then can attack the enemy orb/any creature while your opponent isn’t expecting that.

-There’s been a major nerf lately, “Underground boss” is now 3/4 instead of 3/5, keep that in mind, but it remains a good card since it makes us gain 2 faerias in combat, exactly like “Underground brigand”, but also “Queen’ s guard” (1 faeria) or “Magnus, king of removal” and “Krog, the ogre king” who are both even more generous!

-Playing a “Gift of steel” on each of those creature is a very huge satisfaction, but take care if your opponent has 3 blue or yellow lands, he could play “Frogify” or “Last nightmare”.

-I put 2 “The emperor’s command” especially against “Crystal flowers”; as the opponent often place their “Crystal flowers” near their orb, it’s a real surprise for them to see one of your big creature coming back earlier and so close!

-Don’t play “Krog’s dinner” too soon, you still need your 4 red lands to summon “Krog, the ogre king”, and if your “Krog’s dinner” would die, its effect is lost and your “Krog, the ogre king” would cost its 12 faerias instead of 5…

-I didn’t put any direct (or undirect) damages in the deck, but if things would (on very rares occasions) turn bad you’ve got your reset button, “Meteor”!
This spell is expensive, but what a spell! It can absolutly set the record straight and turn a disaster in a victory within a second!
Of course you can remove 1 “Meteor” and add “Seifer, blood tyran”, i am actually really hesitating between both…

-Finally, I didn’t put any “Syland, horsemaster” to give a bit mobility to the deck, they have been nerfed too and they actually need 3 colored lands, so i prefered “Grapplin hook” which is also expensive in colored lands, but it combines 2 very good effects in one.

Mulligan: all your ccards are good, avoid just “Grappling hook”, “Krog, the ogre king”, “Meteor”, “Cap-10, sky pirate”.

May the combat be with you, and respect your opponents!

Land type(s): Neutral, Mountain
Faeria cost: 5.4
Difficulty: Beginners

3x QUEEN’S GUARD (6f)
1x MAGNUS, KING OF MEROVAL (10f)
3x UNDERGROUND BRIGAND (3f 2M)
3x GIFT OF STEEL (3f 2M)
2x UNDERGROUND BOSS (5f 2M)
1x SEIFER, BLOOD TYRANT (5f 3M)
1x KROG, THE OGRE KING (12f 4M)
3x SHEDIM BRUTE (5f 2M)
1x GARUDAN, HEART OF THE MOUNTAIN (10f 2M)
3x GROUNDSHAKER (6f 2M)
2x METEOR (12f 5M)
2x THE EMPEROR’S COMMAND (2f)
2x KROG’S DINNER (3f 2M)
2x GRAPPLING HOOK (3f 2M 3W)
1x CAP-10, SKY PIRATE (4f 2M 2W)