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First of all, I must thank /u/Vulpyne, he made a similar tracker in Python (it won’t work on Windows) and helped me understand his Python scrips so I could parse Faeria’s protocol in C#.
Atmaz and Merlin did help me quite a lot too! I’m really glad the developers were open for conversation and support!
The tracker works by listening to what Faeria’s server instructs your client to do. This info comes into TCP packets as string data, Vulpyne was the one that figured out what those meant (since it’s text it’s somewhat readable).
You can download the tracker here [link outdated, check hub guide linked above]. It requires .Net 4.6.2 and WinPcap 4.1.3 to run.
For bug reporting / feature requests can contact me at discord: PicaMula#0613.
A few things to note:
You must open the tracker before you open Faeria, just like it’s shown in the video;
if you create a new deck, you must save it, open it back, and save again, if you just edit the deck (not actually new entry), then this process is not needed;
If you crash during a match and come back, the tracker will most likely not work properly, that’s something I would have to work on;
I have no idea how it behaves on Pandora, I didn’t test it, so don’t count on it! I’m almost sure it won’t work as is.
It won’t work on official tournaments as well, I’ll implement it at some point.
The “streamer” mode is intended by streamer’s use only, it’s a workarround for OBS, OBS won’t capture WPF applications with transparency enabled (which is exactly how I made the overlay), the downside of the streamer mode is that it doesn’t support transparency and it’s not click-through.