Green Fives

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From my experience, this is a midrange deck that wants to consistently outvalue your opponent’s creatures to gain an advantage. The way it does that is via buffs from the spirits of rebirth and eredon, so that almost every creature in the deck can be buffed by the beastmasters and provide a discount to the boars. This also allows the support creatures to be good fighters, and the buffs also increase the effectiveness of feed the forest.

Mulligan: You’ll be looking mainly for Eredon (or time of legends), spirit of rebirth, wood elemental and/or earthcraft. Throw away the ancient boars. Grovecallers can be good early on, but not always. Anything else is usually good.

Of course, like every deck, it has its weaknesses. It hardly has any removal or movement tricks, so if your creatures got swallowed or out of position, it’ll be difficult to come back. The spirits of rebirth and beastmasters need to stay alive to provide their benefits.

There are some other options you can add to the deck, such as crystal flower, deepwood stalker, grizzly, thyrian golem and the whale. As for what to remove from the deck to make room for them, that’s not an easy choice to make, considering every card in the deck is already useful in some way.

Have fun!

Land type(s): Neutral, Forest
Faeria cost: 3.6
Difficulty: Intermediate

3x SAGAMI WARRIOR (3f 1F)
2x SAGAMI GROVECALLER (4f 3F)
3x ANCIENT BEASTMASTER (4f 2F)
3x LIVING WILLOW (3f 2F)
3x WOOD ELEMENTAL (4f 1F)
3x SPIRIT OF REBIRTH (3f 2F)
3x VERDURAN FORCE (6f 2F)
2x EARTHCRAFT (2f 1F)
3x ANCIENT BOAR (6f 1F)
1x EREDON, VOICE OF ALL (5f 2F)
3x FEED THE FOREST (1f 3F)
1x TIME OF LEGENDS (1f)