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A basic red buff/combat deck. The minimal land requirements and the combat-based faeria gathering makes it possible to use the power wheel to dig deep into your deck. Play it as a midrange deck, push up one side and overwhelm your opponent with the infinite faeria and buffed combat units.
Against blue jumpers, you might want to cover both of your wells and search for Garudan or the 1of Firestorm. Jester is always a keep on starting hand.
Land type(s): Neutral, Mountain
Faeria cost: 4.2
2x SYLAND HORSEMASTER (3f)
3x QUEEN’S GUARD (6f)
3x COURT JESTER (3f)
3x UNDERGROUND BRIGAND (3f 2M)
3x GIFT OF STEEL (3f 2M)
3x UNDERGROUND BOSS (5f 2M)
2x BOMB SLINGER (5f 3M)
3x FLAME BURST (3f 2M)
1x GARUDAN, HEART OF THE MOUNTAIN (10f 2M)
3x GROUNDSHAKER (6f 2M)
3x SEIFER’S WRATH (2f 2M)
1x FIRESTORM (6f 3M)