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A yellow events deck that i brought to counter green and red
This deck needs a little bit of practice to get used to all the movement effects. You can surprise your opponent and do favorable trades with fanatics and flash winds, it also has the possibility to pressure the oppoenent quite quickly, going face with Khalim or dropping a colossus or shaytan demon next to the orb.
I added hold the line recently and love it, it heals you from shaytan demons and the taunt effect can be reaaly useful to protect your colossus / shaytan demon still going face while your opponent has to trade into the taunt. It can also deny faeria collection from your opponent.
I only run 2 demons because you rarely want to play more than one in the same time. In this meta, choking sand can be very interesting too, you can try to include it.
Khalim’s training feels good with chargers and demons, and safeguard can be game maker in played in the right time.
Mulligan: always keep chargers, outland rangers and khalim, i usually reroll the rest but it depends a lot of what you’ve got in hand and what you are facing.
Land type(s): Neutral, Desert
Faeria cost: 3.4
1x HOLD THE LINE! (1f)
1x SAFEGUARD (3f)
3x OUTLAND RANGER (3f)
3x ORADRIM FANATIC (3f 2D)
1x KHALIM, SKY PRODIGY (5f 2D)
2x LAST NIGHTMARE (6f 3D)
1x SOUL PACT (2D)
2x SHAYTAN DEMON (3f 2D)
1x KHALIM’S TRAINING (1f 2D)
3x WIND SOLDIER (3f 2D)
3x WINDSTORM COLOSSUS (10f 2D)
3x FLASH WIND (2D)
3x SOUL DRAIN (2f 2D)
3x WINDSTORM CHARGER (3f 2D)