First I’d like to say this is a really cool idea.
It’s interesting but not something I would call fun.
To get straight to my point.
Where is the balance?
Why should a game be determined over who gets the better treasure and who gets to use theirs first.
It’s total chaos and doesn’t make sense no matter how you look at it.
Most of them are WAY to powerful and can instantly change how the game is playing out with no real way to counter it.
This is exceptionally true if your opponent is already winning. Gets a good treasure AND gets to use theirs first.
Then you get poop. Can’t use your treasure at all. And proceed to lose.
Or You are winning. Same thing happens. And lose anyways.
I haven’t played a single game against other players yet in which I actually received a decent treasure when needed but it always seems like my opponents have exactly what they needed to reverse the board and win.
Just treasures. That is it.
Why would any game developer make something so strong and literally game changing with no real way to play around it or against it? Please either nerf them. Add a replacement mechanic. Or better yet. Remove them until actual balance can in some form be found.
Right now. There just isn’t any.
Extreme balance issues (Over treasures) = A very sad player.
The only thing I’ve learned from Pandora is to stay away.