EDIT: A lot of wonderful feedback has been provided, and a lot of things have changed, since I first made this post. Due to this, my stance has largely changed, so please take this post and its responses with a gain of salt.
When I first began playing Faeria in open testing I fell in love with the pace of the game. Even when I would play against aggresive decks they were fun to counter and I could see the risk they had to take to do it. Over time, be it with balance changes or maybe people just getting better at the game, “Rush” decks became faster and faster.
This is simply the worst part of Faeria in my experience, it is wearing on me, and these other topics prove that I am not the only one who feels this way:
Rush = Poison Rush = Poison . Innapropriate in a strategic game
9 out of 10 Games Rush 9 out of 10 games are against rush, any color
Yellow Rush Redesign Yellow rush should be redesigned
Rush Just Kills the Game Yellow Rush - Aggro just kills the fun of the game
I think it is important to point out how many topics have been made about countering rush decks. Granted playing against rush decks is more difficult for new players, but I would argue it is not fun to play against even when you (think you) know what you are doing.
How to Deal with Yellow Rush [Guide] How to deal with yellow rush - a detailed guide (with pictures!)
Countering Yellow Rush How to counter yellow rush
Heck, even one of the main topics posted by the marketing manager is about dealing with rush Defending Against Rush for Beginners
To be clear, I do not mind aggro decks, but franky the type of Rush decks I am seeing now (especially Yellow) is simply too fast and no fun to play against.