Red Archers

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Just made a quick deck combining the power of red with the surprise of archers! I haven’t seen a lot of archers lately, and even though I wasn’t able to make the best possible deck, I still wanted to see if I could make the deck viable. Try to place an archer down the middle as soon as possible. With a lot of attack buffs, you can probably get a good 5-9 dmg on your opponent in the first few turns. Boulder Thrower is especially useful in the beginning, and it’s definitely worth it to save a few faeria so you can place him on the second/third turn. By quickly buffing op your archers, your opponent will have to completely adapt his/her play style and you get some quick free damage.
Use taunts to protect your archers, Outland Rangers to collect some quick faeria, and Axe Grinders to pressure your opponent.

Let me know if you have some better archer decks! I know yellow archers used to be quite popular, but my experiences with it have been really bad this patch.

Land type(s): Neutral, Mountain
Faeria cost: 3.5
Difficulty: Intermediate

3x HILLTOP ARCHER (4f)
1x KING’S GUARD (6f)
2x SIEGE ENGINE (7f)
2x OUTLAND RANGER (3f)
3x GIFT OF STEEL (3f 2M)
3x KOBOLD BARRACKS (2f 2M)
3x AXE GRINDER (3f 1M)
1x BOULDER THROWER (7f 1M)
3x GRIM GUARD (4f 2M)
3x FLAME BURST (3f 2M)
1x FLAME THROWER (3f 3M)
3x SEIFER’S WRATH (2f 2M)
2x DEVOURING PLANT (2f 2M)