Red mid/rush

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Depending on what you face and your starting hand you might start with neurtal grounds to get close or try to take one side to start collecting. If you face a rush deck, dont try to defend too much, you might just be faster than him!
This deck has ressource to control the board , but you ll often win by getting fast to hit the opponent’s orb.

Land type(s): Neutral, Mountain
Faeria cost: 3.8
Difficulty: Beginners

3x SYLAND HORSEMASTER (3f)
2x OUTLAND RANGER (3f)
1x SEIFER, BLOOD TYRANT (5f 2M)
3x AXE GRINDER (3f 1M)
3x SHEDIM PEST (4f 1M)
2x BOMB SLINGER (5f 3M)
3x FLAME BURST (3f 2M)
1x GARUDAN, HEART OF THE MOUNTAIN (10f 2M)
2x FIRE ELEMENTAL (4f 1M)
2x DERELICT TOWER (3f 2M)
1x GROUNDSHAKER (6f 2M)
2x FIREBRINGER (4f 2M)
3x SEIFER’S WRATH (2f 2M)
1x DEVOURING PLANT (2f 2M)
1x HELLFIRE (7f 2M)