Red Vanish

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The goal of this deck is to remove enemy creatures before they can attack or collect and gain faeria advantage. It counters yrush and blue-green quite well, and it’s good against red combat and yellow tempo. Honestly, the only hard counter for “Red Vanish” is mono green with Ruunin, but you still can win against it.

Main rules:
-try to start gathering faeria from both sites as fast as you can, place Blood Singer between wells if you can,
-if you see that enemy use some slow control list you can rush him,
-NEVER draw cards. Use power wheel only to place lands and, if you already feel comfortable with your placement, to spam +1F. This deck has really high faeria cost, if you draw you won’t be able to play your cards.

Land type(s): Mountain
Faeria cost: 4.1
Difficulty: Intermediate

3x UNDERGROUND BRIGAND (3f 2M)
3x BLOOD SINGER (3f 2M)
3x FLAME SPITTER (3f 1M)
3x GRIM GUARD (4f 2M)
3x BOMB SLINGER (5f 3M)
3x FLAME BURST (3f 2M)
1x GARUDAN, HEART OF THE MOUNTAIN (10f 2M)
3x GROUNDSHAKER (6f 2M)
3x SEIFER’S WRATH (2f 2M)
3x FIREBOMB (4f 2M)
2x FIRESTORM (6f 3M)

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