RY Creature Annihilation / Fatigue

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Deck idea from reddit user Diabols.

Use cheap harvesters to eventually double collect on both sides,
while killing every creature that the opponent summons, preventing them from harvesting faeria or doing anything in general.
Bonus points for managing to landblock the enemy, so that he couldn’t summon anything close to your orb, buying you more time in order to answer his creatures.

This continues until:
a) The opponent runs out of cards and dies to fatigue.
b) You get enough cards in hand to kill the opponent with direct damage
c) You get outplayed or don’t have enough correct cards to deal with the enemy creatures

If you have 2 or more Storytellers, it might be better to gather enough faeria to play them all at the same, in order to burn as much of your opponent’s cards as possible due to overdraw.

Cards that can be replaced:
Wind Soldiers
Ignus
Firebomb

Land type(s): Neutral, Mountain, Desert
Faeria cost: 4.5
Difficulty: Intermediate

3x STORYTELLER (3f)
3x UNDERGROUND BRIGAND (3f 2M)
1x BOMB SLINGER (5f 3M)
3x FLAME BURST (3f 2M)
1x GARUDAN, HEART OF THE MOUNTAIN (10f 2M)
1x DERELICT TOWER (3f 2M)
1x GROUNDSHAKER (6f 2M)
2x SEIFER’S WRATH (2f 2M)
2x FIREBOMB (4f 2M)
1x FIRESTORM (6f 3M)
1x METEOR (12f 5M)
1x IGNUS, THE FIRST FLAME (8f 3M)
3x LAST NIGHTMARE (6f 3D)
2x WIND SOLDIER (3f 2D)
2x SOUL DRAIN (2f 2D)
1x CHOKING SAND (4f 2D)
2x HELLFIRE (7f 2M)