RY rock-tosser

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Red for bodies and faeria gain, Yellow for tricks.

Lands should mostly be placed defensively as you can hit with range, and get forwards lands by moving creatures with flash/fanatic. Repositioning Boulder Thrower is oddly strong, and kinda silly if it gets buffed. The Air Elementals are probably the best candidates to swap out if you want to change something.

By all rights this deck shouldn’t work, but somehow it isn’t half bad.

Land type(s): Mountain, Desert
Faeria cost: 4.2
Difficulty: Intermediate

3x UNDERGROUND BRIGAND (3f 2M)
3x KOBOLD WARLORD (7f 1M)
3x GIFT OF STEEL (3f 2M)
2x UNDERGROUND BOSS (5f 2M)
2x BOULDER THROWER (7f 1M)
3x FLAME BURST (3f 2M)
1x GROUNDSHAKER (6f 2M)
2x FIRESTORM (6f 3M)
3x ORADRIM FANATIC (3f 2D)
2x LAST NIGHTMARE (6f 3D)
2x AIR ELEMENTAL (4f 1D)
2x FLASH WIND (2D)
2x HERALD OF WAR (3f 2M)