This topic has been automatically created through Faeria’s The Hub.
This content can be found here.
Red deck that counters Blue Jump. You start building up to both of your wells and wait for your opponent to get aggressive, then proceed to get value out of the adjency effects of bombslinger and copter (salamander is basically a 4th copter). Some matchups you still want to push up one side though (Sac, etc.). Basically, if you can’t win the lategame, try to get aggro with Grinders and Brigands. Since there are no Flamebursts in this deck, you heavily rely on comboing your removal. Derelict Tower and Groundshaker help with rounding up the numbers. I choose Kobold Warbeast in this list over Herald of War, because the 5 Damage seems to do fairly well against 4/4s that have the buff from Animated Banquet. I also felt that having more attack is just overall more beneficial for contesting the board. Grappling Hook is a tool that can enable alot of good clears and also makes good use of high attack creatures or creatures with especially usefull effects such as Seifer, Laya and Baldurion. Radiance is a really usefull tool to lock your opponents creatures in place and then follow up with your strong, position based removal. Be aware of Frogify though.
Land type(s): Mountain
Faeria cost: 4.5
3x UNDERGROUND BRIGAND (3f 2M)
3x KOBOLD WARBEAST (4f 2M)
1x SEIFER, BLOOD TYRANT (5f 3M)
3x AXE GRINDER (3f 1M)
3x BOMB SLINGER (5f 3M)
1x GARUDAN, HEART OF THE MOUNTAIN (10f 2M)
1x DERELICT TOWER (3f 2M)
3x GROUNDSHAKER (6f 3M)
1x BLAZING SALAMANDER (5f 2M)
3x SEIFER’S WRATH (2f 2M)
1x FIRESTORM (5f 3M)
1x GRAPPLING HOOK (3f 2M 3W)
1x LAYA, LADY OF SORROWS (4f 3W)
1x BALDURION, EVIL ARCHSMITH (5f 5M)
3x RAKOAKOPTER (5f 2M 1W)
1x RADIANCE, SCOURGE OF OVERSKY (10f 4W)