Simple and budget - Red midrange

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This deck is played with simple synergy between combat creatures and gift of steel, and packs blood singers to have your kills deal damage to the oponent’s orb.

Mulligan: basically look for gift + combat creature or creature + removal (ideally, firebomb because 4 dmg is hax )

1st priority - any creature which isn’t Kobold Warlord can be played on turn 2, but ideally, you should look for a 3 cost (tax coll. , und. brigand or blood singer)

2nd - Gift of steel for creatures with combat or Firebomb if none have the combat text.

Lands: I generally go for middle mountain when I’m second, and explore+mountain allows me to play anything as a collector on turn 2. If I see green, I go opposite to my foe’s choice, if not, then I confront their side

As the first player, choose a side and drop a creature if possible.

After either those, you mountain + collect and then make a straight line towards your opponent’s orb.

Against rush: use your removal cards to protect harvesters, if possible, save removal for bigger creatures (stuff with 5+hp).

Yellow rush hint: Seifer’s wrath should ONLY be used in creatures where you can trigger the secondary effect, as that damage will stack with the recoil damage from shaytan demons.

Lands vs rush: you must try your best to step into the rush player’s lands early on. ESPECIALLY if those lands allow him to collect faeria. I’d advise you not to counter-rush, though as this deck doesn’t pack many high-damage creatures other than Kobold Warlord.

Land type(s): Neutral, Mountain
Faeria cost: 3.9
Difficulty: Beginners

2x TAX COLLECTOR (3f)
1x QUEEN’S GUARD (6f)
3x UNDERGROUND BRIGAND (3f 2M)
3x KOBOLD WARLORD (7f 1M)
3x GIFT OF STEEL (3f 2M)
2x UNDERGROUND BOSS (5f 2M)
2x SHEDIM BRUTE (5f 2M)
3x BLOOD SINGER (3f 2M)
3x GRIM GUARD (4f 2M)
2x FLAME BURST (3f 2M)
3x SEIFER’S WRATH (2f 2M)
3x FIREBOMB (4f 2M)

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