The game has three cards with a keyword “randomly split” : Hellfire, Ignus, Crackthorn. And card Blood Song with similar mechanics. But random is absolutely not needed in these cards! For example Hellfire and Blood Song looks very attractive but little used because of RNG. Crackthorn RNG tedious enough.
I have a brilliant idea how to cut rng without stat rebalance: change keyword " randomly split " for " evenly split " !!! So this cards will distribute properties for all available targets. Thats it!
You can even make a queue by targets force or health, If you decide to completely remove the random.