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DECK IMAGE : https://imgur.com/EvDIFFB
Bloodstone -> Biomancer
Clockwork - > Dream Keeper
This is my personal take on the Dream Keeper + Drakkar deck archetype.
Land type(s): Lake, Desert, Pandora
Faeria cost: 2.2
3x SHIFTING TIDE (1f 1L)
3x SOUL PACT (2D)
3x DRAKKAR SKYCAPTAIN (4f 1D)
3x SUNSILK FAERIE (2f 2D)
3x WIND WISP (4f 1D)
3x FLASH WIND (2D)
3x SOUL DRAIN (2f 2D)
3x IONA’S SMILE (2f 2D)
2x BLOODSTONE GOLEM (3f)
3x CLOCKWORK YAK (4f)
1x FLIGHT OF THE MANTAS (2f 2L 2D)
Interesting. Only 6 flyers apart from Skycaptains, not counting Mantas. How does Wind Wisp work in this?
If you replace soul pack => khalim’s prayer and souldrain =>Flash Salmon, this deck will be better
Thanks for the suggestions. I modified the deck in accordance.
+1, well made deck. But i have a question: is it really necessary with the biomancers? you have atleast 17 cards with card draw potential including biomancer. Isn’t that overkill or how do you feel it’s holding up in matches?
@Paroxysm The biomancer is mainly for buffing up your flyers with skycaptain on the board. We also need a full hand to maximize the value of dream keeper’s shuffling effect, not to mention it helps you pull the reduced (and perhaps even buffed) flyers back into your hand. Flying creatures are your win condition and we don’t have that many of them, so having extra guaranteed ways to draw them is very helpful.
https://card17.com/decks/144 Any comment on my list? I need to try Wind Wisp.