Hello. I’ve played Faeria since it went free to play, and this is what I’ve experienced so far. The feedback I’m providing is potentially for even newer players than myself, but mostly for the devs. Please try not to construe anything I’ve said to be an attack, I offer this criticism with the utmost respect.
The Build Up
I Heard about Faeria from Kripparian videos. The play style was immediately interesting, as I love both tactics and card games. Before the announcement that Faeria would be f2p, I read about it some and decided not to try it yet. I’m not interested in giving money to anyone up front for an experience I might not enjoy. The announcement of f2p reached me through PCgamer.com, so I read about it some more, and watched some gameplay on youtube. My impression before playing was that I would definitely enjoy this game.
The First Month
I installed Faeria on August 16 and had an absolute BLAST playing through the solo content. The puzzles especially, I felt gratitude toward the people who could so seamlessly and rewardingly teach me their game. Then, I ran into Fugoro. Losing the first pack felt bad, the second worse, and the third and fourth, I just threw those games to get past him on to other things. I started playing just pandora and puzzles, leveling and racking up packs. I built a red deck and beat Fugoro a couple times, surprised to see him again, and again…
The Second Month
My gaming routine includes very limited windows of play time. Pandora matches (and the match making) take a LOT of time, so I started trying to roll the free runs into each other, playing out the end of a run after the next run’s coin was given. that didn’t work, and resulted in lost coins. I did go 6 wins once, and the fact that I got a full run free was pretty cool, but ultimately not enough inducement to play through 6 long games (and the match making). So, I turned back to the solo content, having opened enough cards and crafted enough to make my red deck work, and then I ran into Rapala. And Queen Magda. And Fugoro… Again.
Since 0.9 Released
My collection, even after all the free cards in this latest update, is nowhere near beating these 3 quests, and I refuse to lose another pack to that frog. So I can’t beat all three lanes, and I don’t want to try anymore. My deck can’t win most ranked matches, and I don’t want to try anymore, and Pandora “practice coins”, while shortening the length of a full run, now only grant a 1/3 pandora coin, not a full run. The result is, I don’t feel like my collection is strong enough, and the rewards for playing other modes are all behind a thicker layer of tedium than before. I know how F2P works, and I’d be willing to grind it out if time allowed. Time doesn’t, and the time it takes to find and play a multiplayer game is still as slow as before. I’m patient, but as I said, on a limited schedule to sit and enjoy a game. So, I feel at an impasse, where everything I enjoyed about faeria at first is over, and the rewards for continuing aren’t sufficient to overcome how stagnant I feel my experience has become. I’ll be able to explore the update further, soon, but I’ve demoted Faeria in my list of priorities significantly since before these changes, an exception to which is this thread.