Hope everyone is having a great time playing with the new cards. I know i am.
The mechanics that were introduced this patch are all very interesting, and i have been having a blast… for the most part.
I think the devs have done a grea job with prebalancing the new cards… with just a few exeptions. Namely with “Seek Shelter” and “Thyrian expedition”. Those are (imo) the most powerfull cards in this expansion and in the entire game.
The ability to potentialy draw the best possible card you need IN THIS MOMENT to win the game (that isnt neceseraly even in your deck) is cerainly the strongest effect you could have in a card, and you shouldnt even think twice about adding these cards to your deck.
Personaly while i think that Seek Shelter is a little bit overpowered,the fact that its limited to taunt minions is kind of a couner balance, and i will not deny that its value is greatly needed for slow decks to survive against RUSH.
The far greater offender i beleave is Thyrian expedition. Not only does it not have the limitations of TAUNT like seek shelter, but it has a 0F cost And makes the card WILD. Whats more it discounts the discovered card for 1F.
Leaving the obvious synergywith cards like Aurora’s Diciple and the like, just playing ONE of this card can turn a game from a loss to a win.
I beleave the mana cost should be increased from 0F to 1F (just like seek shelter) and the discount 1F possibly removed.
Thanks for reading and please excuse any typos.
Have a nice day!